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8
votes
Fixed

BuildPipelineInterfaces causes slow EnterPlaymode performance when there...

Build Pipeline

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Jul 21, 2017

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Version/s: 2017.2.0b4

Reproduction Steps:1. Import attached project.2. Create new scene.3. In Profiler, select Record and Profile Editor.4. Enter Play mod... Read more

4
votes
Fixed

[IL2CPP] Use of Windows.Foundation.Collections.PropertySet throws a NotS...

IL2CPP

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Jul 19, 2017

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Version/s: 5.6.2p1

Steps to reproduce:1. Open attached project2. Build UWP solution with il2cpp scripting backend3. Open VS solution4. Build & depl... Read more

1
votes
Fixed

Unity hangs when opening project with specific devices

Windows

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Jun 03, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Connect "Steinberg UR 22 mk II".2. Install drivers ("Yamaha Steinberg USB Driver").3. Create a new project or ... Read more

0
votes
By Design

[MacOS] DragAndDrop.StartDrag spams console with error

IMGUI

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Jul 21, 2017

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Version/s: 2017.2.0b3

Steps to reproduce:1. Open user attached project "Fresh Unity 2017.2 Beta Project.zip"2. If not open, go to Window -> Custom -&gt... Read more

1
votes
Won't Fix

In Audio Mixer, SFX Reverb properties are laid out illogically

Audio

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Jul 21, 2017

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Version/s: 2017.1.0p1

(Not really a bug, just an adjustment that needs to be made)To reproduce:1. Open a new Unity project2. Window --> Audio Mixer3. I... Read more

0
votes
By Design

Timeout error when client disconnects for the second time

Networking

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Jul 22, 2017

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Version/s: 2017.3.0a1

How to reproduce:1. Open the "UNET_Project" project2. Open the "Main" scene3. Build the project4. Enter Play mode5. Choose "LAN Host... Read more

0
votes
Duplicate

Material inherits Rendering mode from other materials in a scene when ru...

Graphics - General

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Jul 22, 2017

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Version/s: 5.6.2f1

Steps to reproduce:1. Open the attached project(Own Cloud)2. Open the MainScene scene3. Build and Run4. Observe the objects are fadi... Read more

4
votes
Duplicate

Time zone conversions fail on iOS, Android and WebGL devices when using ...

Mono

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Jul 24, 2017

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Version/s: 2017.1.0p1

.ToLocalTime() fails to convert time on iOS, Android and WebGL..ToLocalTime() works as expected on Mac and Windows standalone builds... Read more

0
votes
Not Reproducible

[Oasis] Build crashes on launch with Debug configuration on Transform::V...

XR SDK

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Jul 06, 2017

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Version/s: 5.6.1p1

Steps to reproduce:1. Open attached project "unity.zip"2. Build UWP solution3. Open VS solution4. Build & deploy on local machin... Read more

0
votes
Fixed

[WSA] Unsupported internal call for Marshal.QueryInterface errors is thr...

Universal Windows Platform

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Jul 12, 2017

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Version/s: 5.6.2f1

Steps to reproduce:1. Open the attached project(QueryInterfaceRepro.zip)2. Open the test scene3. Switch platform to Windows Store4. ... Read more

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