Search Issue Tracker

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

-

Jan 22, 2020

-

Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

0
votes
Fixed

Tile Palette background and grid color are inconsistent when using diffe...

-

Aug 25, 2025

-

Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4

How to reproduce:1. Open the attached “IN-111878” project2. Ensure the 2D Tilemap Editor package is installed3. Open the Tile Palett... Read more

0
votes
Fixed

The Mouse click Action Phase is set to "Canceled" when the Cursor is loc...

-

Mar 01, 2024

-

Version/s: 2021.3.35f1, 2022.3.20f1, 2023.3.0b9, 6000.0.0b11

How to reproduce1. Open the “WebGLPhaseBug.zip“ project2. Go to “Build Settings…” in the “File” tools3. Enable the “Development Buil... Read more

0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

-

Oct 02, 2019

-

Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more

2
votes
Fixed

Enabling Cloth material turns object grey

Physics

-

Feb 01, 2016

-

Version/s: 5.3.2f1

Reproduction Steps: 1. Open the attached project2. Start the "Bug" scene3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more

1
votes
By Design

Depth Buffer is const in the URP Package script and cannot be changed fr...

Package: Scriptable Render Pipeline Universal

-

Dec 09, 2021

-

Version/s: 12.0.0

How to reproduce:1. Download project "URPDepthPrecisionIssue-2021.2.zip"2. In the file explorer go to the URPDepthPrecisionIssue-202... Read more

0
votes
Fixed

The error of Null reference appears when changing Color gradient for the...

Visual Effects - Legacy

-

Jul 02, 2019

-

Version/s: 2018.3.0b1, 2019.1.8f1

To reproduce:1. Open attached project2. Press on E-Star in the hierarchy3. Press on Start Color and change the gradient Actual resul... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

-

Jan 24, 2015

-

Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

-

Jan 11, 2016

-

Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

2
votes
Won't Fix

Apply Scene Offsets is not applied when looping a Timeline

Package: Timeline

-

May 20, 2021

-

Version/s: 1.0.0

Apply Scene Offsets is not applied when looping a Timeline When I set the Playable Director wrap mode to "Loop", my Animation track ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.