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"InvalidProgramException: Couldn't find system $XREarlyUpdateSystemGroup...
How to reproduce:1. Open the attached project "CustomTopLevelSystemGroup.zip"2. Open Assets/Scripts/ApplicationBootstrap.cs3. Change... Read more
Texture Streaming is not applied to GameObject when using custom shader
How to reproduce:1. Open the attached 'TextureStreamingDebug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press 'Spac... Read more
UNC AppData(Roaming) directory cannot be accessed
What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more
When an Image component on a Scroll View contents is disabled scrolling ...
Reproduction steps:1. Open attached project (ReproProject.zip)2. Open and play the "TestScene" scene3. Scroll trough the elements us... Read more
Font kerning breaks at runtime when multiple UI Documents use different ...
How to reproduce:1. Open the “IN-116799” project2. In the Hierarchy tab, select UIDocument (1) GameObject 3. In Inspector, disable t... Read more
Editor freezes when using Debug.Log and trying to print a value within t...
How to reproduce:1. Open attached project "Case_1164485_repro.zip"2. Open "Paddle" scene3. Enter Play Mode Expected result: Editor d... Read more
Transparency and baked light maps broken again
Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
"NullReferenceException" error and memory leak warning is thrown when En...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more
Cinemachine StateDrivenCamera: transition glitch when the camera is chan...
How to reproduce:1. Open the user attached project2. Open Scene "BugTestScene" (Assets > Scene)3. Enter Play Mode4. Press and hol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject