Search Issue Tracker
[UIElements]Mouse events cannot be taken out of VisualElement.layout whe...
How to reproduce:1. Open user-supplied project2. Open "BugReport" from the Menu tab > TransformBoundWindow3. Move the mouse insid... Read more
[Windows][Perforce]Having a workspace path with non-ASCII characters cau...
Reproduction steps:1. Create a new project in a path that contains Non_ASCII characters2. Open P4V3. In the “Server:” section write ... Read more
[ShortcutManager] The modifier key (ALT, CTRL, SHIFT) are not activated ...
How to reproduce:1. Create and open a new project2. Open Edit > Shortcuts3. Focus on the Shortcuts window (do not press any keys ... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more
"AssertionException: Assertion failure. Value was False" error is thrown...
Steps to reproduce:1. Create a new project2. Create a new UI Document (Assets > Create > UI Toolkit > UI Document)3. Open t... Read more
"InvalidOperationException" is thrown when binding a Scriptable Object a...
Steps to reproduce:1. Open the attached “UITK-Sample-main.zip” project2. In the Assets folder, open “Party/UI/Party.uxml”3. In the H... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more
Custom binding processor disappears from the context menu after entering...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Test.inputactions” Input Action Asset3. Select the “D... Read more
UIElements box.style.borderWidth property is not updated in the Editor w...
How to reproduce:1. Open attached "project-1167305.zip" project2. In the Editor select "Window" -> "UIElements" -> "ExampleWin... Read more
[Animation Stream] Root Curves are evaluated twice on character using An...
[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left