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2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce: 1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene" 2. In Project window, select "Cla... Read more

0
votes
Fixed

[Hub][Linux] Incorrect versions of OpenJDK and NDK get installed when us...

Package: Hub

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Mar 08, 2023

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Version/s: 3.4.1

Reproduction steps: 1. Open the terminal 2. Enter the command “unityhub --headless install --version 2022.2.11f1 --changeset 621cd... Read more

0
votes
Fixed

The Tile Palette is not marked as dirty and changes are lost after editi...

2D

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Oct 22, 2020

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Version/s: 2018.4, 2020.1.6f1, 2021.1

How to reproduce: 1. Open the user's attached project and open 'SampleScene' 2. Open Window > 2D > Tile Palette 3. Select the 'tile_... Read more

0
votes
Won't Fix

Unable to parse file error is thrown when importing specific Prefab

Serialization

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Sep 28, 2020

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Version/s: 2018.4, 2019.4.0f1, 2021.1

Reproduction steps: 1. Create new empty Project 2. Import attached Prefab "CorruptedPrefab" 3. Try to open the imported Prefab Exp... Read more

8
votes
Third Party Issue

[iOS] Crash when opening App using a deep link while Facebook SDK is ins...

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Jan 16, 2024

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Version/s: 2022.3.17f1, 2023.2.5f1, 2023.3.0b2

How to reproduce: 1. Open the attached Project "DeepLinkTest" 2. In the Project Settings go to Player -> iOS -> Other Settings 3.... Read more

0
votes
By Design

[URP] All Pixel lighting variants are stripped in the mobile player when...

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Nov 24, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a21, 2023.2.0a1

How to reproduce: 1. Build the attached project “LightIssue.zip” on a mobile device 2. Observe the ground Expected result: Ligh... Read more

0
votes
Fixed

Memory Leak in URP when switching between playmode and back in editor

Package: Scriptable Render Pipeline Universal

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Jul 02, 2020

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Version/s: 7.4.1

How to reproduce: 1. Open "case_1260278-BugRepo" project 2. Open the Memory Profiler 3. Press "Capture Editor" 4. Enter Play Mode 5.... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more

0
votes
Fixed

[Windows] [DA] Installation of 32bit Editor is imposible because of chec...

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro: 1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/U... Read more

0
votes
Won't Fix

[Windows][DualShock4] Bluetooth DualShock 4 controller is seen as active...

Package: Input System

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Jul 11, 2019

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Version/s:

When using bluetooth DualShock 4 controller, if it is turned off (holding system button for a few seconds), the device is still list... Read more

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