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4
votes
Duplicate

Incorrect Pre-Build event command line on Universal build

Windows Store Apps

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Feb 16, 2015

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Version/s: 4.6.1f1

Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

0
votes
Won't Fix

Game view "Focused" toggle not functioning when entering Play mode

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Jun 01, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open any project2. In Game view toggle on/off "Focused" which is on the left side of "Mute Audio"3. Go to Scene ... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
By Design

Unity Editor fails to import on a PC with gen 13 intel CPU and RTX4090

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May 22, 2023

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Version/s: 2021.3.16f1, 2022.2.13f1

Steps to reproduce:1. Open the attached user's project "ThirdPerson.zip" or create a Third Person Template project through Unity Hub... Read more

0
votes
Fixed

The Timeline does not set back the state of GameObjects after saving a S...

Package: Timeline

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Oct 06, 2021

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Version/s: 1.6.2

How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more

0
votes
Active

GameObject renders as a cube when changing Cast Shadows

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Oct 14, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the project “IN-115789_Default”2. Open the “OutdoorScene” scene3. In the Hierarchy, select ECS → Player4. I... Read more

0
votes
Fixed

Validation error is usually thrown when Simple Noise Node is both in a S...

Package: Shader Graph

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Nov 18, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1381820" project2. Observe the "TestGraph" Shader Graph Expected result: No error is thr... Read more

0
votes
Fixed

Lens Flare does not perform Occlusion with a certain Occlusion Offset va...

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Jun 07, 2022

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Version/s: 2021.3.18f1, 2022.2.6f1, 2023.1.0a11, 2023.2.0a1, 2023.3.0a1

How to reproduce:1. Open project "Lens Flare Test.zip"2. Open "SampleScene" Scene and enter Play Mode3. In the Hierarchy window sele... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

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