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0
votes
Fixed

[Profiler][Android] "Player AndroidPlayer(X) was restarted on device" is...

Kernel

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Jun 01, 2022

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Version/s: 2022.1.7f1, 2022.2.0a17, 2022.3.0f1, 2023.1.0a1

Reproduction steps:1. Create a new project2. Switch Platform to Android3. Make sure that Wifi is enabled on a device4. Build for And... Read more

0
votes
Won't Fix

Scene window stuck in orbit after context menu click from Hierarchy

Shortcut Management

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Jun 24, 2022

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Version/s: 2022.2.0a11, 2023.1.0a1

Tested on macOS 12.2 on Trunk version 2023.1.0a1.1 The scene window gets stuck in orbit after opening a context menu from the Hierar... Read more

1
votes
By Design

ComputeShader compilation is executed sequentially, resulting in subpar ...

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Aug 11, 2025

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Version/s: 6000.0.55f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-102708_Repro.zip“ project2. Open the “Assets/MyShaderTest/StandaloneShader_500_500.compu... Read more

0
votes
By Design

Scale cannot be changed of Prefabs in Context with the "Scale" Transform...

Scene Management

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Oct 12, 2022

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Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open up the attached project2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Prefab... Read more

0
votes
Fixed

[WebGL] TouchPhase.Stationary not working on WebGL build

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

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Mar 04, 2015

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Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

5
votes
Fixed

"Unknown Assembly" error is thrown when building AssetBundle including ...

Asset Bundles

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Sep 17, 2019

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Version/s: 2019.2.0a2, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug")2. Build Asset Bundles (BUG TEST > B... Read more

0
votes
Active

[Vulkan] The memory allocation increases rapidly when there are multiple...

Vulkan

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Oct 31, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b9, 6000.4.0a4

Reproduction Steps:​​1. Open the attached “IN-121651“ project2. In Build Settings, enable “Development build”3. Build and Run the An... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more

1
votes
Fixed

[IL2CPP] NotSupportedException is thrown when using Ping from System.Net...

IL2CPP

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Jul 13, 2022

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Version/s: 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3

How to reproduce:1. Open the attached project ("IN-9999_repro.zip")2. Build And Run Reproducible with: 2021.2.0a18, 2021.3.6f1, 2022... Read more

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