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0
votes
Won't Fix

URP Renderer 2D Full Screen Pass Renderer Feature is only affecting half...

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Nov 17, 2023

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Version/s: 2023.3.0a15

How to reproduce:1. Open the “FullScreenTest“ project2. Open the “Test“ scene3. Open the “Assets/Settings/Renderer2D“ in the Inspect... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Fixed

Unable to change Animation window values by dragging when values were ch...

Animation

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Nov 19, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a16

How to reproduce:1. Open the attached project in "1382193_case.zip"2. Open the "SampleScene" Scene3. Select the "Cube" object4. Open... Read more

0
votes
Won't Fix

Editor hangs when GameObject is dragged underneath and released when blu...

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Aug 01, 2022

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Version/s: 2023.1.0a5

1. Create a new project2. Create a scene3. Add a GemaObject to the scene4. Drag it down and release when a blue line appears==> E... Read more

0
votes
Fixed

Compiler error when project uses IL2CPP with .NET Standard scripting bac...

Package: Graph Toolkit

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Aug 04, 2025

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Version/s: 0.1.0-exp.1

Steps to reproduce: Create a new project Add the GTK package Open Project Settings Navigate to Player page In the Configuration sect... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

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Feb 28, 2015

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Version/s: 5.0.0f1

How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more

0
votes
Won't Fix

Player receives Dualsense input when the Player is unfocused

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Mar 01, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1

How to reproduce:1. Open the user-attached project “My project”2. Build And Run the project3. Unfocus from the Player to another win... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

0
votes
Fixed

Tile Palette background and grid color are inconsistent when using diffe...

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Aug 25, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4

How to reproduce:1. Open the attached “IN-111878” project2. Ensure the 2D Tilemap Editor package is installed3. Open the Tile Palett... Read more

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