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Runtime helper generated GameObjects are not added to main thread list w...
How to reproduce:1. Open the user's project "TestCSharp8.zip"2. Press Play and observe the Console Window Expected result: Generated... Read more
Navmesh.Raycast returns wrong position when NavMesh is generated in x,y ...
How to reproduce:1. Open the attached project "NavMeshRayCastBug_19_4_2.zip"2. Open Assets/Scenes/SceneZup.unity3. Open Window>AI... Read more
[Adaptive Performance] Thermal Sample does not show thermal information
Reproduction steps:1. Open project in "My project (1).zip"2. Build and Deploy "Thermal" Scene to a device3. Inspect the information ... Read more
MouseEnterEvent is sent to an element that's no longer in the panel
How to reproduce:1. Open users attached project2. Open Assets > Scenes > New Scene.unity3. Enter Play Mode4. Hover over the re... Read more
[Android] RGBA Crunched ETC2 compression format is creating artifacts fo...
Reproduction steps:1. Open the attached project "ETCCrunchCompression.zip"2. Open SampleScene3. In Build Settings switch Build Platf... Read more
Inserting operator changes the type
Repro steps:1. Create a Vector3 operator and plug it into a Normalize operator2. Right click on the edge between them and insert a N... Read more
Search bar becomes unselected while typing after closing a "Binding Conf...
Reproduction steps:1. Create a new project2. Open Shortcuts window3. Change the shortcut of "3D Viewport/Fly Mode Backward" to "Q"4.... Read more
[Adaptive Performance] Samples have errors on import
Reproduction steps:1. Create a new project2. Import Adaptive Performance package using the Package Manager3. Import Bottleneckor Boo... Read more
RegisterCallback<ChangeEvent<T>> doesn't output when CustomPropertyDrawe...
How to reproduce:1. Open the user's attached "UnityBugPropertyField" project2. Open the "SampleScene" Scene3. Select the "GameObject... Read more
[HDRP] Shader Graph generated code includes unused Interpolators when us...
How to reproduce:1. Open the user-submitted project2. In the Project window, select the Asset "FabricShaderGraph" (Assets/FabricShad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Bug reporter closes without an exit dialog box when closing it the second time
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"