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Mixed Mode Point Lights stop producing light when baking Lightmap in "Su...
How to reproduce:1. Open the attached user project “PointLight-Lightmap-Issues.zip“2. Open the “SampleScene“ Scene3. Open the Lighti... Read more
'Open Scene Additive' option is enabled in context menu when right-click...
How to reproduce:1. Create and open a new project2. In the Project window expand the 'Packages' folder3. Right-click on one of the p... Read more
[Hub] Available space does not take temporary files into consideration
Reproduction steps:1. Open Unity Hub2. Go to "Installs" > "Install Editor"3. Select any Unity Editor version4. Observe the availa... Read more
Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more
[Cinemachine] Prefab editing spit errors in the console
Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more
Inconsistent collisions when colliding with surfaces made of one collide...
Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached.2. Open and play the "TestScene" sc... Read more
Project window shows old sub-Asset name when using AssetDatabase.RenameA...
How to reproduce:1. Open the attached project (RenameAssetTest.zip)2. Go to Repro -> Test at the top of the Editor window3. In th... Read more
The Xbox One Troubleshooting Window does not repaint upon opening or whe...
Steps to reproduce: Open any Project with XBox Platform Support installed without all the dependencies Navigate to Build Profiles (F... Read more
Editor crashes on VFXRenderer::AddAsRenderNode when assigning a Renderer...
How to reproduce:1. Open the “VFX_Crash_Repo.zip“ project2. Open the “SampleScene“3. Enter Play mode Expected result: Editor runs in... Read more
Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically