Search Issue Tracker

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

-

Oct 07, 2019

-

Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Select an... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

-

Jan 21, 2020

-

Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Not Reproducible

[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag

Android

-

Jun 26, 2019

-

Version/s: 2018.3.5f1

Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest" 2. Lock phone screen 3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more

0
votes
Fixed

Standalone Visual Solution build creates a '_Data' folder with the wrong...

Windows

-

Sep 25, 2019

-

Version/s: 2018.3.0a1, 2018.3.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Create a new project and name it 'A.B.C' 2. Open Build Settings and enable 'Create visual Studio solution' 3.... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

-

Aug 29, 2019

-

Version/s: 2019.3.0a12, 2020.1

Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more

0
votes
Won't Fix

Error currentFileSystemTime.ticks != 0 thrown while cancelling loading o...

--

-

Oct 21, 2022

-

Version/s: 2022.1.20f1, 2022.2.0b12, 2023.1.0a14, 2023.2.0a1

How to reproduce: # Create new project # Open Standalone Profiler (Windows>Analysis>Standalone Profiler) # Click cancel button... Read more

0
votes
Fixed
0
votes
Fixed

[Input System] Performing an action with a Mouse Click before cancelling...

Package: Input System

-

Sep 09, 2020

-

Version/s: 1.1.0-preview.1

How to reproduce: 1. Open user's "Gamepad Hold Bug" project 2. Open Assets/SampleScene 3. Plug a Gamepad into the PC 4. Enter Play M... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

-

Dec 07, 2019

-

Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled" 2. Right-click on the asset "foo" in ... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

-

Sep 14, 2019

-

Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.