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When moving children off parent crash on SetTransformParentUndo
To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more
The values for "Levels" and "Included DLLs" are consistently zero in the...
Reproduction steps:1. Open the “FAV_repro_NewUnityDefaultProject“ project2. Open the Build Settings window3. Build project4. Open {{... Read more
[macOS] Cursor issues when main window is fullscreen and floating window...
Repro steps (macOS only): Start Unity with no floating windows open Switch to the default layout, with the Project view open Press t... Read more
[Linux] CinemachineVirtualCamera Component's body's "ScreenY" and "Scree...
How to reproduce: Open the attached project (BugRepro.zip) Make sure the “SampleScene“ is open Enter Play Mode In the Hierarchy sele... Read more
Project Auditor package or ruleset version is easily cut-off and hidden ...
Steps to reproduce: Open the attached project Open Project Auditor window Window -> Analysis -> Project Auditor Click Start An... Read more
[Physics] Articulation body scale does not affect Anchor Transform Tool ...
1. Open attached project2. Select child "GameObject (1)"3. Select Joint angle tool (Left one) on the ArticulationBody Inspector4. Ob... Read more
Pyramid shaped Spotlight is disabled while Camera is still in range of i...
How to reproduce:1. Open User's attached OcclusionCullingLightingIssue.zip project2. Load OcclusionScene, found in Assets -> Scen... Read more
GameObject references to itself or its Components serialized as [Seriali...
Repro steps:1. Open user attached project and scene named "PolymorphicSerializationTest"2. In the Hierarchy, select "PolymorphicSeri... Read more
Replace base in nested prefab crashes editor
Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more
[Linux] "Add Component" menu goes under the screen when the menu extends...
How to reproduce:1. Create and open a new 3D sample project2. Select Main Camera GameObject3. In the Inspector view, fill it with co... Read more
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