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Profile Analyzer - Filters section automatically expands when collapsed ...
Profile Analyzer - Filters section automatically expands when collapsed when compare/analyze is triggered In the Profile Analyzer al... Read more
ShadowSamplingTent.hlsl in the CoreRP Library package is missing #ifndef...
How to reproduce:1. Create and open a new project2. Install Core RP Library Package3. Open the "ShadowSamplingTent.hlsl" file from L... Read more
[Oculus][XRSDK] XRInputSubsystem.TryGetBoundaryPoints always returns suc...
Repro steps:1. Open QA attached project2. Build and Run on Quest/Enter Play Mode with Link3. Observe the log Actual: zero points are... Read more
[IMGUI] "Could not determine location" error is thrown when a new swatch...
"Could not determine preset file location type" error is thrown when a swatch preset library is created with name starting with "/".... Read more
[IMGUI] "Moving file failed" window opens when a swatch preset library i...
"Moving file failed" window opens followed by a "Asset couldn't be written" error thrown in console when a swatch preset library is ... Read more
[Bug] Directional arrow buttons are overlapping on scrollbar handle in t...
Hovering mouse on Vertical directional arrow buttons, it's overlapping on scrollbar handle in the keyword section of "Custome FullSc... Read more
[IMGUI] Swatch Library file in Color picker palette is created but not s...
Swatch Library file in Color picker palette is created but not shown in project when a library is made starting with invalid gameObj... Read more
Flow graph variables are not copied if nodes are collapsed into a function
I have a funny feeling I reported this before but I can't find a ticket. Graph variables won't be recreated if you create a new flow... Read more
[Linux] [Collab] Unable to type a description in the Collab drop-down me...
Reproduction steps:1. Open a new or an existing project2. Enable Collab through the Services window3. Enter and leave Play Mode4. Op... Read more
[Bug] Shader preview images are missing in Shader Asset selector window ...
Shader preview images are missing in Shader Asset selector window of Shader Variant Collection. Steps to repro:1. Create a new HDRP ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates