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Particles Mesh creates artifacts with random Start Rotation
To reproduce: 1. Open Unity and create a new project2. Create Particle system3. Set Start Rotation between two constants - from 0 to... Read more
Object picker shows all types of objects when trying to add sprites to S...
To reproduce: 1. Open the project, attached by tester (objectsForPackingBug.zip)2. Open "test" scene3. Select Atlas asset in Project... Read more
Transform handles are lit and hidden by light source
Steps to reproduce: 1. Open attached project2. Open scene "point_light_linear"3. In hierarchy select "Point light" or "Plane" and no... Read more
[Regression] Exceptions when click on certain areas on GameView "header"
Regression - can't repro in 5.6 (5.6.1f1 and 5.6.1p2)reproduces on 2017.1.0 (checked on 2017.1.0a4 and 2017.1.0b8) and on 2017.2.0a1... Read more
[Regression] Standalone is building to Assets folder by default (which i...
Starting from 2017.1.0b4 when you build Standalone player the Editor suggests to build it in Assets folder and when you try to Build... Read more
Multi - editing a property changes it only for one object if objects hav...
To reproduce: 1. Open the project, attached by tester (multipleObjectsEdit.zip)2. Open "test" scene3. Select a, b and c game objects... Read more
Console warning "Texture being dragged has no Sprites" is printed infini...
To reproduce:1. Import user's attached sprite (or any other)2. In sprite's Inspector window change texture type to Sprite(2D and UI)... Read more
Material.SetTextureScale/SetTextureOffset is ignored when using with Gra...
To reproduce: 1. Download and open attached "repro910070.zip" project.2. Open "Test scene" scene.3. Enter Play mode.4. Select "Plane... Read more
#Unity2017Beta Reflection does not work when "Reflection Probes Box Proj...
Reproduction steps:1. Open project attached(TestProject.zip)2. Open scene "scene".3. Open frame debugger.4. Go to "Camera.Render/Dra... Read more
[FrameDebugger][GPU Instancing] Incorrect batch breaking message when in...
Steps to repro: 1. Open attached project and '11_AutomaticInstancingSorting' scene;2. Enter Play mode;3. Open Frame Debugger (Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size