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LightEvent.AfterScreenspaceMask's Render Texture is set to DepthTextureM...
LightEvent.AfterScreenspaceMask Render Texture is set to DepthTextureMode.DepthNormals instead of ScreenspaceMask when Deferred Rend... Read more
Unpacking nested Prefabs causes their references to be set back to Prefa...
Description:Unpacking nested Prefabs with references to each other causes references to be set back to Prefabs in Assets folder inst... Read more
[Editor] Asset element removed from the list if the array size value sel...
Asset element removed from the list if the array size value selected while adding the element. Steps to repro:1. Create a new projec... Read more
[UI] Properties in the Canvas Scaler component doesn't match with the pr...
The Properties of Canvas Scaler component are not matching with the properties when its preset is made. Steps to Reproduce:1. Create... Read more
Crash in PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer
To repro: 1. Open the project.2. Run PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer test. Actual result: Editor cras... Read more
ScriptUpdater crashes when alias for the same name is set multiple times...
In the case a source needs to be ApiUpdated and it set C# alieases for the same name multiple times an exceptions is thrown in Scrip... Read more
Update Editor Theme names
Update the names of the Editor Themes displayed in the User Preferences dropdown to reflect how Unity now refers to them, which is L... Read more
Searching in the Hierarchy window does not yield any results when the co...
How to reproduce:1. Open the attached 'project-1252479.zip' project2. In the Hierarchy window's search bar enter 't:AudioManager' Ex... Read more
UIElements binding a value to LongField results in no change to the Long...
How to reproduce:1. Open attached project "longField.zip"2. In the Project window, go to the Assets folder and select the "Test" ass... Read more
Probuilder freezes Editor when creating Stairs shape with huge steps count
How to reproduce:1. Create a new project in any version from 2018.4.0f1 to 2020.2.0a132. Go to the Package Manager window and downlo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow