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0
votes
Fixed

Delete button does not trigger delete function in Hierarchy and Project ...

Editor - Other

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May 20, 2017

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Version/s: 2017.2.0a1

Reproduction steps:1. Create new project.2. Try to delete Main Camera or Directional Light. Expected result: Object will be deleted.... Read more

0
votes
Fixed

Crash in PlayableTraverser::RootByType when disabling GameObject by usin...

Animation

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May 19, 2017

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Version/s: 5.6.1p1

How to reproduce:1. Open the attached "CrashBug" project and "test" scene2. Enter playmode Expected result: GameObject is disabled w... Read more

0
votes
Won't Fix

After switching to Editor Professional skin after Pro version activation...

Editor - Other

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May 20, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Create new project.2. Activate pro license while being in Editor using Manage License.3. Swtich Editor skin to... Read more

0
votes
By Design

[New Scripting Runtime] il2cpp build throws exception for the scenario

Mono

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May 20, 2017

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Version/s: 2017.1.0b6

1. What happenedTesting on 'Best HTTP' A$ package (https://www.assetstore.unity3d.com/en/#!/content/10872).Reproduced with the new r... Read more

0
votes
Fixed

EditorGUIUtility.SetIconSize affects already rendered GUI

Scripting

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May 20, 2017

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Version/s: 2017.1.0b6

Repro steps: 1. Open provided project2. Click on "Window" -> "Seek" (If the "Seek" window is not already open)3. Notice that the ... Read more

10
votes
Fixed

Severe performance regression in "Test Runner" (5.6.x compared to 5.5.x)

Unity Test Runner

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May 20, 2017

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Version/s: 5.6.0f3

Repro steps: 1. Open provided project in 5.6.x2. Click on "Window" -> "Test Runner" ("Editor Tests Runner" for 5.5.x)3. Click on ... Read more

0
votes
Duplicate

Doing unrelated things to Lighting changes "Ambient Color" to Black

Global Illumination

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May 20, 2017

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Version/s: 2017.1.0b6

Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more

0
votes
By Design

Procedurally generated geometry fails to use shaders

Progressive Lightmapper

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May 21, 2017

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Version/s: 2017.1.0b6

Geometry generated using DrawProceduralIndirect API fails to use assigned shaders correctly and returns black output. Repro steps: 1... Read more

0
votes
Duplicate

Inherited context menu public function does not show up

Scripting

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May 13, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open Attached Unity project "Inheritance.zip"2. Open scene "Scene"3. Click on "ClassAChild" in the hierarchy4. Click... Read more

0
votes
Duplicate

UI panel is shifted by several pixels relative to gizmo of 2d manipulati...

UI

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May 20, 2017

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Version/s: 5.6.0p2

To reproduce:1. Open attached Unity project "ImageShift.zip"2. Open scene "1"3. Click on Canvas --> panel Expected result: The 2d... Read more

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