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Mesh particle system prevents batching when using it with Default-Partic...
Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more
Black edge on Sprites imported with Alpha Source = From Gray Scale
BY DESIGN:GrayScale to Alpha conversion is as follows :T gray = (red + blue + green) / 3;During conversion R G B values are left int... Read more
Build project shows black screen when changing custom 'textures quality ...
To reproduce:1. Open repro project (link in edit)2. Play merged scenes in editor(list of merges scene attached in image)3. Build and... Read more
[Android] Rewards popup is not displayed after ads view is closed
Steps to reproduce: 1) Download attached project 'Unity_Sample_Application.zip' and open in Unity2) Open Services window3) Set organ... Read more
NetworkDiscovery message in buffer not cleared
When overriding an OnReceivedBroadcast() method, second parameter (string data) is not cleared between calls. I.e. if you get a mess... Read more
ComputePenetration scales worse in FixedUpdate than Update all other thi...
How to reproduce: 1. Open attached project2. Open scene FixedUpdateScene.unity3. Play the scene4. Set all of the sliders in the game... Read more
Additional lighting on a culling mask does not have an impact in deffere...
Steps to reproduce:1. Download and open the attached project2. Disable the "bg" culling mask on the "Directional light" Expected res... Read more
Baked lightmaps have lighter/brighter spots
How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more
Duplicated child GameObject inside Canvas has modified RectTransform::Sc...
To reproduce:1. Open the attached project2. Duplicate a child GameObject inside Canvas Desired outcome: The duplicated GameObject ha... Read more
Huge memory leak while previewing LOD bias in Scene View
To reproduce: 1. In a new project, create a cube2. Add LOD Group component to the cube3. Open Scene view4, Drag camera icon in the L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size