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Entering Playmode with Scene Reload disabled crashes when DestroyImmedia...
Repro steps:1. Launch the attached 'ProjectY' project with -debugallocator argument (to reproduce the crash faster)2. Enter Play Mod... Read more
[Perforce] Environment variables are not preserved when project is launc...
How to reproduce:1. Open Unity Hub2. Add the attached project to the list3. Open the added project4. In the top toolbar, click Tools... Read more
OnAudioFilterRead doesn't handle Sample Rate mismatch when playing the p...
How to reproduce:1. Make sure that the Sample Rate of your default Audio Input Device isn't set to 8kHz in the Windows Sound Control... Read more
Editor crashes in Play Mode when hovering the mouse over a mesh with a M...
How to reproduce:1. Tester-attached package(MeshColliderCrash.unitypackage)2. Create a new Unity project3. Import the package4. Open... Read more
OnValidate is being called every frame when Prefab has Line Renderer Com...
How to reproduce:1. Open user's "LineRendererBug" project2. In the Project Window select "LineRendererTest" Prefab found in the Asse... Read more
Crash on MoveSmall when connected to a Socket
Reproduction steps:1. Open user's attached project and scene "Import"2. Open Build Settings3. Add the open scene to the build and pr... Read more
Component with hideFlags set to HideInInspector remains hidden when the ...
To reproduce:1. Open attached project ("case_1250355.zip")2. Attach a "Hidden" Script to a "Test" Game Object3. Notice that the "Hid... Read more
Editor crashes when unlocking Inspector with PropertyInfo.SetValue function
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Project Window, select the "NewWearableBody" Sc... Read more
[WebGL] Texture is missing when Graphics.Blit() method is called for a s...
How to reproduce:1. Open user's attached 'Project.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Observe that three tex... Read more
[Animator] Animated object's transforms are overridden by the Update() f...
Reproduction steps:1. Open the attached project "case_1239258-Animation_Bug.zip"2. In the Project window under "Assets/Scenes" open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow