Search Issue Tracker
Typos in NetworkTransform public properties
The characterController property of NetworkTransform contains a typo, a missing 'r': characterContoller.The movementThreshold proper... Read more
[AssetBundles] Loading the same texture from AssetBundle after reloading...
Steps to reproduce:1. Download "880748 repro.zip"2. Click Assets->Build AssetBundles3. Open scene "scene.unity"4. Enter play mode... Read more
Starting EditorVR results in a crash when a Terrain with trees is in a s...
Steps to reproduce:1. Download and open the attached project2. Open Editor VR Result: crash Reproduced on 5.4.3xEditorVR-p3 Notes:-R... Read more
Unable to create instances of emitted ScriptableObject types
Reproduction steps:1. Open project attached(Emitted Type SerializedObject example.zip)2. Open the new menu item "EXAMPLE/TEST". Expe... Read more
[UWP] WWW does not read a local file in UWP build when .NET
Steps to reproduce:1. Open the attached project(localWWW.zip)2. Open the Assets/localWWW.unity scene3. Switch platform to Windows St... Read more
Lights do not render correctly on RenderTexture between camera rect valu...
Steps to reproduce:1. Open user attached project (RenderTextureLights)2. See the scene view, note that the cube is illuminated with ... Read more
Enabling directional light after disabling it doesnt bring back the ligh...
Enabling directional light after disabling it doesnt bring back the lighting. Scene view is not dimmed, as expected, but turns compl... Read more
[Metal] MovieTexture doesn't work on Metal API
Steps to reproduce:1. Open attached project2. Make sure Metal API is selected3. Enter play mode4. Observe video tinted red and "Asse... Read more
Textures removed from shaders are still collected as dependencies
Reproduction steps:1. Open project attached (ShaderDefaultTextureIssue.zip).2. Select material_1 from "Assets/Materials".3. Press "S... Read more
[Daydream] Changing AA at runtime causes screen to freeze
1. Steps to reproduce1. Open attached project2. Build to Daydream compatible device3. Observe freeze when the Anti-Aliasing is chang... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation