Search Issue Tracker
Fixed in 2017.2.X
Votes
9
Found in
5.6.0f3
Issue ID
911115
Regression
Yes
[Metal] MovieTexture doesn't work on Metal API
Steps to reproduce:
1. Open attached project
2. Make sure Metal API is selected
3. Enter play mode
4. Observe video tinted red and "Assertion failed on expression: 'uploadDstFormat = = format'" error is thrown
Expected result: MovieTexture renders correct colours
Actual result: MovieTexture renders the entire video in a red tint and throws error
Reproduced on 5.6.0f3, 5.6.1p1, 2017.1.0b4
Does not reproduce on 5.5.3p1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2 or OpenGLES3
- [Windows] Development Build with no scenes shows a purple screen when using OpenGLES3 graphics API
- Shader variants take too much memory at runtime
- [HDRP][VFX] Output mesh with default shader is incorrectly sorted before the HDRP fog
- Error "'GamepadSpeakerOutputType' does not exist in the namespace 'UnityEngine'" occurs in the Console when building a project
enggamelab
Jul 09, 2017 06:13
Still have this issue in 5.6.1f1. Wish this would go away.