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1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Won't Fix

[UIR] [Package] Vertex Nudging triggers assertion error when dragging No...

Package: UI Toolkit

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Sep 29, 2021

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Version/s: 1.0.0-preview.18

Reproduction steps:0. Make sure DPI is not 100%.1. Open the user's attached project2. Navigate to Window -> UI Toolkit -> Node... Read more

0
votes
Won't Fix

SerializedReference is not saved when restarting Unity Editor

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Sep 22, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 6000.0.37f1

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/DancingInvaders/Prefabs/Ships/EnemyShipActor/EnemyShipActo... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

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Jan 31, 2020

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Version/s: preview.4 - 1.0.0

How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

Coverage.GetSequencePointsFor API returns wrong file path for fields in ...

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Jun 08, 2022

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Version/s: 2022.3.0f1, 2023.2.0a1, 2023.3.0a3

Steps to reproduce: 1. Open attached project UUM-4341.zip in any Unity version2. Select 'Test/Sequencepoints' from the top menu3. In... Read more

0
votes
Fixed

GPU Instancing does not work with Sprite Renderer when used in an URP pr...

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Nov 26, 2025

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Version/s: 2022.3.58f1

How to reproduce:1. Open the attached “SpriteRendererURP“ project2. In the Hierarchy select Sprite13. Change either its Width or Hei... Read more

0
votes
Fixed

Undo does not work when GameObject is replaced with Prefab instance by h...

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May 31, 2022

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Version/s: 2022.2.0a3, 2023.1.0a1

Reproduction steps:1. Open the attached project ("AltDragBug.zip")2. Open "SampleScene" Scene3. While holding Alt (option on Mac), d... Read more

0
votes
Won't Fix

Editor hangs when GameObject is dragged down and released when blue line...

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Aug 01, 2022

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Version/s: 2023.1.0a5

1. Create a new project2. Create a scene3. Add a GameObject to the scene4. Drag it down and release when a blue line appearsResult: ... Read more

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