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0
votes
Fixed

Input Display Field doesn't update on 'On Value Changed' call back when ...

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Jun 10, 2022

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Version/s: 2020.3.35f1, 2021.3.14f1, 2022.2.0b1, 2023.1.0a18

How to reproduce:1. Open the user attached project2. Enter Play Mode3. Type in some English letters4. Select the English letters5. C... Read more

0
votes
Won't Fix

InputSystem.onEvent is called when changing Cursor.lockState to "CursorL...

Package: Input System

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Jun 03, 2024

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Version/s: 1.8.2

How to reproduce:1. Open the attached “IN-77283” project2. Connect a gamepad3. Open the “SampleScene” and enter Play mode4. Click an... Read more

0
votes
Won't Fix

[Windows] Not possible to deduce the source of 'Shader properties can't ...

Shader System

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Jun 13, 2022

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Version/s: 2023.1.0a1

1) Clone [https://github.cds.internal.unity3d.com/unity/stw-20-2-cannon-fodder-3-style-game]. Update to [https://github.cds.internal... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

0
votes
Fixed

Changing Button Transform via Script makes text appear as blurry rectangles

Text (TextMeshPro)

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Jun 10, 2024

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Version/s: 6000.0.6f1

How to reproduce:1. Open the attached "BlurryText" project2. Open "SampleScene" Scene (In Project window navigate to Scenes folder -... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

1
votes
Won't Fix

UnityWebRequest TLS handshake problem during HTTPS SSL connection to Win...

UnityTLS

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Oct 10, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13, 2023.2.0a1

Reproduction steps: Open the user’s attached project (“UnityWebRequestTLS12.zip”) Enter the Play Mode Expected result: Editor establ... Read more

0
votes
Fixed

[WebGL] Runtime error appeared when AsyncGPUReadback.Request(...) is called

WebGL

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Jun 27, 2022

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Version/s: 2020.3.35f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a4

Reproduction steps:1. Open the attached Project2. Build and Run for WebGL3. Click "Test" Button4. Observe browser console Expected r... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

1
votes
Won't Fix

[DX11-repro] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when changin...

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Jun 12, 2024

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Version/s: 6000.0.6f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached project "CrashRepro"2. Open “Hair“ prefab3. In the “Explorer: Ready“ window switch the strat... Read more

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