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0
votes
Fixed

Scroll bar in Animator window resets to top when making changes to layers

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Feb 20, 2025

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a3

How to reproduce:1. Open the attached “IN-94495” project2. Open the “SampleScene”3. In the Animator window, scroll to the bottom and... Read more

0
votes
Fixed

[HDRP] Maximum LOD Level quality setting not working

Package: Scriptable Render Pipeline HD

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Oct 03, 2019

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Version/s: 8.0.0

Versions tested: 2020.1.0a8 + Standard, HDRP 7.0.1, HDRP 8.0.0/MasterSteps to reproduce: 1) Open attached scene or create a custom L... Read more

0
votes
Fixed

Custom Shader is showing white color instead of Shader color on some iPads

Metal

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Dec 13, 2021

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Version/s: 2019.4.33f1, 2020.3, 2021.2, 2021.2.4f1

How to reproduce:1. Open project "CubeRenderTest.zip"2. Open the Build Settings and choose iOS3. Add "testScene" to the "Scenes In B... Read more

0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

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Jul 12, 2019

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Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

0
votes
Fixed

[WSA] Impossible to copy - paste on Win Store Apps

Windows Store Apps

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Feb 09, 2015

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Version/s: 5.0.0f1

1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more

0
votes
Fixed

Animation Clips don't play in separate layers

Animation

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Feb 05, 2015

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Version/s: 5.0.0f1

Video: http://screencast.com/t/J7l6m94Rv8To reproduce:1. Open attached project2. Enter play modeExpected result: As the Bear's movem... Read more

1
votes
Fixed

[M1] switching to OpenGLCore doesn't actually change the active graphics...

MacOS

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Dec 14, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Steps to reproduce:1. Open a new project2. Go to Edit -> Project Settings -> Player -> Other Settings3. Uncheck "Auto Graph... Read more

0
votes
Fixed

Switching between UI Documents with different Canvas sizes marks the UXM...

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May 22, 2025

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Version/s: 6000.0.50f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1

Steps to reproduce: Open the attached project Open the 'Test.uxml' asset Observe that the Canvas size is set to Match Game View (192... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

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