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Public char variables uneditable in Inspector when project setting "Use ...
Steps to reproduce:1. Open the attached “IN-119605” project2. Select “chars” GameObject in the Hierarchy window3. Set variable “A” v... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more
Mesh filter component doesn't get animation tint applied to it
Steps to reproduce: Create a new project Open Window > Animation > Animation Create a Cube in the Hierarchy window Create an A... Read more
URP Simple Lit shader does not bind lightmaps correctly
Steps to reproduce: Download Adventure - Sample Game project (pull LightBaker branch) Open Market-Nighttime scene Make sure that Dou... Read more
Camera is not overlooking the main Scene in Scene View in the HDRP Sampl...
Steps to reproduce: Create a new Project with the HDRP Sample Template Observe Scene View Actual results: By default, Camera is look... Read more
Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots... Read more
SVG viewport is not preserved when imported as UI Toolkit Vector Image
Reproduction steps:1. Open “PaddingProject“2. Open “ExpectedScene” and observe the SVG’s padding in the Game view3. Open “ActualScen... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appli... Read more
Project fails to build with Burst errors
How to reproduce:1. Open the "burst_build_failure" project2. Build the project for the Windows platform Expected result: project suc... Read more
WebGL fullscreen doesn't revert ro original resolution on exit
To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List