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InputSystem touch input does not register when pressing a button in build
Reproduction steps: 1. Open the attached project "touchtest.zip" 2. Build And Run the project 3. Press the "Button" button using ... Read more
The mouse curosr in the graph can sometimes turn to text input.
When attempting to select a node connection the mouse cursor can change to a text input cursor. It doesn't harm mouse input but ca... Read more
Global Illumination Draw Modes in scene view don't display Generated Lig...
How to reproduce: 1. Open attached project ("ReproLightmap.zip") 2. Open SampleScene scene 3. In the Scene window at the top-left co... Read more
AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...
How to reproduce: 1. Open attached project "AssetRenameBug.zip" 2. Make sure that Asset Pipeline version 2 is selected (Project Set... Read more
Lense Flare stays on top of the volumetric clouds when TAA Anti-aliasing...
Reproduction steps: 1. Open the attached project “FlareBug“ 2. Open the Scene “Assets/OutdoorsScene” 3. Open the Game view 4. In... Read more
"unity-radio-button-group__container" element is not referenced when cal...
Reproduction steps: 1. Open project “Radio Button Group.zip” 2. Open “SampleScene” 3. Enter Play Mode 4. Observe Game view Ex... Read more
[ProBuilder] NullReferenceException thrown when Redo operation is perfor...
On performing Undo and Redo operation with the Smooth Group Editor window then it causes the editor to throw NullReferenceException,... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reprod... Read more
[URP][2D] Shadow disappears even though light is in range of the sprite ...
Steps to reproduce: 1. Open the “ShadowCaster2DBug” project 2. Open “SampleScene” scene 4. If needed, enable Shadow component Str... Read more
SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...
Steps to reproduce: 1. Open User-supplied project 2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion