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Raycasts hit the second layer of the Mesh Collider when the first layer ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "v2018.3.7test.zip" Project2. Select "TestMesh" and click on the he... Read more
[iOS] Apple throws Deprecated API Usage warning for using UIWebView when...
After submitting Unity-iOS builds to the App Store Connect Apple is showing Warning for using UIWebView: ==Dear Developer,We identif... Read more
[Mac] Performance regression in Editor UI
Reproduction steps:1. Open new Unity project2. Hover over different objects in Hierarchy as well as non-focused Editor tabs3. Enter ... Read more
Double-clicking a script in the Inspector window does not open the Exter...
How to reproduce:1. Create a new Unity project2. Create a new script and attach it to any GameObject3. In the Inspector window doubl... Read more
Crash on ScriptingGetComponentsOfTypeFromGameObjectFastPath when overrid...
--> Use the Timeline package (minimum version 1.2.0) to reproduce the bug. <-- How to reproduce:1. Open attached project "Case... Read more
[HDRP] When installing or upgrading to package version 7.1.2 type or nam...
When installing or upgrading to HDRP package version 7.1.2 type or namespace 'SerializedScalableSetting' can not be found. This prev... Read more
An image bleeds out of the borders of a Mask when the project is opened ...
How to reproduce:1. Open the “BugReport“ project2. Open the “SampleScene“3. Zoom closer to the “Main Camera > Canvas > Profile... Read more
Editor becomes unresponsive and performance is continually degraded when...
How to reproduce:1. Open the attached project ("ScriptableObjectLargeDataset")2. Select "Assets/data.asset" Expected results: Inspec... Read more
RectTransform "Pos Y" is not loaded when opening the project/Player
Reproduction steps:1. Open the “RectTransformPosY“ project2. If the “BugScene” scene is not open, open it and reopen the project3. S... Read more
[Android][IL2CPP] App crashes during launch with "Using memoryadresses f...
Repro steps:1. Create a new project2. Switch build target to Android3. Set Scripting Backend to IL2CPP and Target Architecture to AR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component