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API Updater does not update Animator.Stop() method from 5.6 to 2017.1
How to reproduce: 1. Open attached project- Note that there is an Error in the console, but the API Updater wasn't triggered - Repro... Read more
Unity crashes when building a project for platform when platfform suppor...
Steps to reproduce:1. Open the attached project (Marsh-TakeTwo.zip)2. Click on Menu bar -> HoloToolkit -> Build Window -> B... Read more
in OnDestoy(), transform.position returns local position if an object is...
Steps to reproduce:1. Open user attached project ("RoadBuilder")2. Create a cube and make it child of the terrain3. Add attached scr... Read more
Coroutines stop working if you create a GameObject in the runtime, set i...
To reproduce: 1. Open the project, attached by user (CoroutineBug.zip)2. Open "scene" scene if not open3. Press Play4. Observe text ... Read more
Editor crashes at physx::Gu::SinglePersistentContactManifold::reduceBatc...
Steps to reproduce:1. Download 904493_repro.zip2. Open "Main" scene3. Enter play mode Results: Unity crashes on entering play mode i... Read more
[iOS] UI::PointInRectangle() tests spend a long time in UnityDisplayMana...
UI::PointInRectangle() takes up a large amount of CPU time when UI elements are touched. Steps to reproduce:1) Open the attached pro... Read more
[WebGL] Game fails when a web request returns non-200 response, and erro...
Steps to reproduce:1. Open attached project "WebGL.zip"2. Make sure that Player settings > Publishing settings > Enable except... Read more
Playmaker package doesn't work after importing
Steps to reproduce : - create a new project- import the Playmaker package https://www.assetstore.unity3d.com/en/#!/content/368- try ... Read more
Projector Shader Mask doesn't work with Deferred rendering path
To reproduce: 1. Open the project, attached by user2. Open "1" scene if not open3. Open Game tab4. Observe black hole on the right5.... Read more
Updating a 5.4.x - 5.5.x project to 5.6.x and above changes the "Seriali...
Repro steps: 1. Open attached project (Using 5.4.x - 5.5.x)2. Look at the gradient values on the "Cube" prefab in the "Project" wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open