Search Issue Tracker

Fixed in Unity 2017.3

Votes

0

Found in

5.6.0p1

Issue ID

903736

Regression

No

Importing large 32bit cubemap with max size set on 8192 throws Overflow in memory allocator

Graphics - General

-

-

Priority: 7Not yet prioritized for a release

-

Severity: 1Crash or major loss of functionality

To reproduce:
1. Open project attached by the user
2. Select game object "skybox_32bit" and in inspector set its texture shape to cube and max size to 8192
3. Click apply

Expected result: Applying is done correctly without any errors.
Actual result: Error : Overflow in memory allocator. UnityEditor.DockArea:OnGUI()

Reproduced on : 5.5.0f3, 5.6.0p1, 2017.1.0b2
On versions 5.4.x and earlier editor simply freezes.

Note: this only happens when importing large skybox. Importing a low-resolution skybox with same settings is done correctly.

Fixed in 2017.3.0a2

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.