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Physics.ComputePenetration detects a collision with CapsuleCollider if M...
How to reproduce:1. Open project "ComputePenetrationBug.zip"2. Enter the Play Mode3. Open Scene window and move "Capsule" GameObject... Read more
The Texture preview is broken when the Texture Type is not Default and t...
How to reproduce:1. Open the user-attached project “TexturePreview”2. In the Project window click Assets → Textures → Concrete3. Obs... Read more
[Addressables] Incorrect IResourceLocation.ResourceType after updating t...
Reproduction steps:1. Open project "Addressables_Bugs.zip"2. Open Addressables Groups window from Window > Asset Management > ... Read more
"Unable to add Renderer to the Scene after Culling.“ and “NullReferenceE...
How to reproduce:1. Open the “ReproProject“ project2. Navigate to the “File/Build Profiles“ window3. Build and Run4. In the Player u... Read more
HDROutputSettings.main.active stays "True" when calling RequestHDRModeCh...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/OutdoorsScene.unity” Scene3. Enter the Play Mode4. Pr... Read more
Perforce serializes Prefabs with the "CLRF" line feed when pulling the p...
How to reproduce:1. Create a new project with any template2. Change Version Control Mode to “Perforce” (Edit > Project Settings &... Read more
[Android][Vulkan] Screen Glitching when using Vulkan with Graphics Jobs ...
How to reproduce:1. Open the user's attached "FTManagerTest.zip" project2. Build And Run "TestScene" Scene3. Tap on the screen if no... Read more
Crash on RaiseException when entering Play Mode
How to reproduce:1. Open the user attached “repro-project”2. Enter Play Mode3. Observe crash Reproducible with: 2021.3.28f1, 2022.3.... Read more
Packman: "Remove" window shows assets with wrong icons
Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Go to the "My Assets" section If you don't have a... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes