Search Issue Tracker

2
votes
Fixed

Physics.ComputePenetration detects a collision with CapsuleCollider if M...

-

Jun 29, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

How to reproduce:1. Open project "ComputePenetrationBug.zip"2. Enter the Play Mode3. Open Scene window and move "Capsule" GameObject... Read more

1
votes
Fixed

The Texture preview is broken when the Texture Type is not Default and t...

-

Aug 01, 2023

-

Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0b3, 2023.3.0a1

How to reproduce:1. Open the user-attached project “TexturePreview”2. In the Project window click Assets → Textures → Concrete3. Obs... Read more

1
votes
Fixed

[Addressables] Incorrect IResourceLocation.ResourceType after updating t...

Package: Build Pipeline - Addressables

-

Mar 09, 2022

-

Version/s: 1.19.18

Reproduction steps:1. Open project "Addressables_Bugs.zip"2. Open Addressables Groups window from Window > Asset Management > ... Read more

0
votes
Fixed

"Unable to add Renderer to the Scene after Culling.“ and “NullReferenceE...

-

Oct 07, 2024

-

Version/s: 6000.0.23f1

How to reproduce:1. Open the “ReproProject“ project2. Navigate to the “File/Build Profiles“ window3. Build and Run4. In the Player u... Read more

1
votes
Won't Fix

HDROutputSettings.main.active stays "True" when calling RequestHDRModeCh...

-

Aug 03, 2023

-

Version/s: 2022.3.7f1, 2023.1.7f1, 2023.2.0b3, 2023.3.0a3

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/OutdoorsScene.unity” Scene3. Enter the Play Mode4. Pr... Read more

1
votes
Active

Perforce serializes Prefabs with the "CLRF" line feed when pulling the p...

-

Nov 23, 2023

-

Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a15, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

How to reproduce:1. Create a new project with any template2. Change Version Control Mode to “Perforce” (Edit > Project Settings &... Read more

0
votes
Won't Fix

[Android][Vulkan] Screen Glitching when using Vulkan with Graphics Jobs ...

Vulkan

-

Mar 17, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "FTManagerTest.zip" project2. Build And Run "TestScene" Scene3. Tap on the screen if no... Read more

0
votes
Won't Fix

Crash on RaiseException when entering Play Mode

-

Jul 13, 2023

-

Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

How to reproduce:1. Open the user attached “repro-project”2. Enter Play Mode3. Observe crash Reproducible with: 2021.3.28f1, 2022.3.... Read more

0
votes
Not Reproducible

Packman: "Remove" window shows assets with wrong icons

-

Jul 11, 2023

-

Version/s: 2023.1.0a20, 2023.2.0a23, 2023.3.0a3, 6000.0.0b11

Steps to reproduce: Open or create a project Go to "Window" ->"Package Manager" Go to the "My Assets" section If you don't have a... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

-

Jun 06, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.