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The "--additional-libraries" argument is ignored when building projects ...
How to reproduce: 1. Open the attached “IL2CPP_additional_libraries_issue“ project 2. Open the “ProjectSettings.asset” file (IL2CP... Read more
Cloth Intercollision does not work when two GameObjects with Cloth collide
Reproduction steps: 1. Open the attached "1358405.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Observe... Read more
PolyBrush Texture list disappears when the PolyBrush brush gizmo is not ...
How to reproduce: 1. Open the “Delete.zip“ Project 2. Open the “SampleScene“ 3. Open the PolyBrush Window (Tools > PolyBrush > Po... Read more
Overlay Menu has "Edit Light Probes" overlay with missing icon and no ef...
How to reproduce: 1. Create a new HDRP Unity project 2. Create an Empty GameObject and add a "Light Probe Group" Component in the ... Read more
[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...
Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Select an... Read more
Scene template's dependencies are not shown if there's only one dependency
How to reproduce: 1. Open the attached "SceneTemplates" project 2. Open the "Scenes" folder in the Project window 3. Click on the... Read more
No warning is displayed when using a Material External References sub-as...
Reproduction steps: 1. Open the “My projectEdited” project 2. Open the “Assets/Scenes/Game.unity” scene 3. Enter the Play Mode ... Read more
"Trying to read value of type Dimension while reading a value of type En...
How to reproduce: 1. Open the attached project "ai-base-test-main.zip" 2. Open Gameflex Tools>AI>Main Editor Expected results: ... Read more
Accepting Asset Store EULA endless loop in Package Manager window
*Steps to reproduce:* # Create a new Unity ID # On the Asset Store, acquire any asset # Unity editor > Package Manager window ... Read more
Branch editing tools draw flashing lines with black backgrounds in Edito...
*Steps to reproduce:* # Create a new project. # Right-click Hierarchy > 3D Object > Tree. # Select Tree to view in inspector. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion