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0
votes
Fixed

[VFX Graph] Bounds padding not working

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Sep 28, 2022

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Version/s: 2021.3.3f1, 2022.2.0b9, 2023.1.0a12

Bounds padding functionnality for recorded bounds is not working on VFX Graph 21.3 LTS , reproduced on Trunk -No padding effect-Boun... Read more

4
votes
Fixed

ContextualMenuPopulateEvent isn’t triggered when a field is bound to a S...

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Sep 16, 2022

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Version/s: 2021.3.10f1, 2022.3.11f1, 2023.1.0a11, 2023.2.0b14, 2023.3.0a10

Reproduction steps:1. Open the attached project “IN-15128.zip”2. Select the Issue Replicator Asset in the Project window3. Right cli... Read more

0
votes
Fixed

Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools

Scene/Game View

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Jun 21, 2019

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Version/s: 2019.1.0a10, 2019.1.7f1, 2019.2.0b1, 2019.3.0a1

How to reproduce:1. Create a new Project2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Icon i... Read more

0
votes
Fixed

The "Importance" field of Reflection Probes is ignored when Rendering Pa...

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Mar 22, 2024

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Version/s: 2022.3.22f1

How to reproduce:1. Open the attached “reflectionprobe_forwardplus_issue” project2. Open the “SampleScene” and observe how the light... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
Duplicate
0
votes
Third Party Issue

FBX textures do not get extracted when clicking the 'Extract Textures' b...

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Sep 19, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a10, 2023.2.0a1

To reproduce:1. Open the project “TestFBXImportBug”2. Select the Sign in the Assets → Models3. Select the Materials tab in the Inspe... Read more

0
votes
By Design

Particles do not move when displayed using the PreviewRenderUtility and ...

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Mar 27, 2024

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Version/s: 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

How to reproduce:1. Open the “IN_72115” project2. Open the “MyParticleSystem“ prefab3. In the Inspector “Particle System” component,... Read more

4
votes
Fixed

Asset database warning is thrown when declaring font variable in the USS...

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Mar 28, 2024

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Version/s: 2023.2.16f1, 6000.0.0b13, 6000.1.0a4, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Reimport the “Assets/Template.uxml“ file (Right click > Reimport) in... Read more

1
votes
In Progress

Stage information is not logged when Log Shader Compilation is enabled

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Oct 31, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a2, 6000.5.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “BlobShadow“ scene3. Enable Development Build in the “File > B... Read more

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