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An email with privacy data does not arrive when clicking the "Send priva...
To reproduce:1. Open the project “BugDemoProject”2. Enter Play mode3. Click the menu button in the Game that looks like a lock4. Cli... Read more
Particles do not move when displayed using the PreviewRenderUtility and ...
How to reproduce:1. Open the “IN_72115” project2. Open the “MyParticleSystem“ prefab3. In the Inspector “Particle System” component,... Read more
Indirect light is not generated when using Realtime Global Illumination ...
How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more
Transparent Depth Prepass and Postpass are disabled when using built-in ...
How to reproduce:1. Open the user's attached project2. Open scene Test3. In the Hierarchy window, select HairBroken -> Hair_32501... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more
MARS content includes materials that do not upgrade to URP
Synopsis I made a new project which includes: - Basic Simulation Environments Pack - MARS Nav Mesh - Unity MARS Basic Templates - Un... Read more
Custom Editor window lost serialized stylesheet references when entering...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the custom Editor window via the menu "Bug Reproduced > Custom... Read more
Vertical bar position on Demo Audio Effect does not match their values w...
How to reproduce:1. Open the “VerticalBarVisualBug.zip“ project2. Open the Audio Mixed tab3. Create two sibling Audio Groups4. Add a... Read more
Optimise gameobject breaks skinned mesh when the root bone is changed
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/OutdoorsScene.unity“ Scene3. Enter the Play Mode4. Observ... Read more
Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument