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0
votes
Fixed

[URP][Android] "error "SAMPLE_TEXTURECUBE_ARRAY_LOD" is not supported on...

Package: Scriptable Render Pipeline Universal

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Oct 14, 2020

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Version/s: 7.3.1

Repro steps: 1. Open attached project 2. Switch build target to Android 3. Build and Run the “Bug” on an Android device Actual: The... Read more

0
votes
Fixed

[UIR][Project Settings] Letters are warping to a new line when project I...

UI Toolkit

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Jan 31, 2020

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Version/s: 2020.1.0a15, 2020.1.0a21, 2020.2

How to reproduce: 1. Create a new project 2. Open Preferences->UI Scaling 3. Set the scaling to 125% 4. Open Window -> Project Sett... Read more

0
votes
Fixed

Problems with upgrading project with Substance material from 4.x directl...

Substances

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Jan 28, 2016

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Version/s: 5.4.0b3

What happened The original project is made with Unity 4.1.0f1 - (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 an... Read more

0
votes
Fixed

[HDRP] Game View is not being rendered when loading in a Prefab Camera a...

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Jan 29, 2024

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Version/s: 2022.3.19f1, 2023.2.8f1, 2023.3.0b5

Reproduction steps: 1. Open the attached “BugREpro” project 2. Enter the Play Mode Expected result: The generated “Player Camer... Read more

0
votes
Won't Fix

[macOS] "Visual Studio Code" is missing from the External Script Editor ...

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Nov 07, 2022

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Version/s: 2023.1.0a18

To reproduce: * Install the Visual Studio Code on your machine; * Open Unity Hub and create the New Project; * Open the Prefere... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL 2. Copy "data.xml" from project folder to folder where the index.html of the built game is 3. Run the built projec... Read more

1
votes
Won't Fix

[Mobile] Editor does not allow interaction when using Unity Remote

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Nov 15, 2022

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Version/s: 2020.3.41f1, 2022.1.22f1

Reproduction steps: # Open the user’s attached project (“Mission Paradice.zip”) # Launch Unity Remote 5 ([https://play.google.co... Read more

0
votes
Won't Fix

Time API breaks for exactly two frames when calling SceneManager.LoadSce...

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16, 2023.2.0a1

Reproduction steps: 1. Download the attached project "Simulation-Foundation-devin-bug-report" 2. Download the attached "forTesting... Read more

0
votes
Fixed

[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...

Shuriken

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Jan 27, 2016

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Version/s: 5.4.0b3

The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more

0
votes
Fixed

[XR][URP] renderViewportScale doesn't fill whole view after scaling

Package: Scriptable Render Pipeline Universal

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Oct 19, 2020

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Version/s: 10.1

using XRSettings.renderViewportScale is rendering at a lower resolution but not scaling the texture into the full viewport resulting... Read more

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