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0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 6.7.1

How to reproduce:1. Open User's attached OcclusionCullingLightingIssue.zip project2. Load OcclusionScene, found in Assets -> Scen... Read more

0
votes
By Design

Scale cannot be changed of Prefabs in Context with the "Scale" Transform...

Scene Management

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Oct 12, 2022

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Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open up the attached project2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Prefab... Read more

0
votes
Fixed

Crash on "LMDB_Transaction::AbortAndRestart()" when creating 3D Mobile T...

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Jun 13, 2024

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Version/s: 2022.3.34f1

How to reproduce:1. Create a new Project using the 3D Mobile Template2. Observe the Project creation Expected result: The Project is... Read more

1
votes
Won't Fix

Terrain's grass is rendered with a different shader than in the Editor ...

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Jun 17, 2024

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Version/s: 2021.3.39f1, 2022.3.34f1, 6000.0.7f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the “ReproProject“ project2. Build and run (File > Build And Run)3. Observe the Player Expected result... Read more

0
votes
Fixed

NullReferenceException error on PolybrushMesh when unloading Scene in Ed...

Package: Polybrush

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Sep 30, 2019

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Version/s: 10.0.0-preview.16 - 1.0.1

How to reproduce:1. Open attached project2. Open SampleScene3. File > New Scene4. See the error message in the Console Reproducib... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Fixed

Rig builder prevets GameObject movement when two animations are playing ...

Mecanim Animation

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Oct 10, 2022

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Version/s: 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open the attached project “IN_17587”2. Open “OutdoorScene” Scene3. Enter the Play Mode4. Move around with “A”, ”... Read more

0
votes
Fixed

"Application.isFocused" initially returns "true" when entering the Play ...

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Jun 21, 2024

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Version/s: 2021.3.39f1, 2022.3.34f1, 6000.0.8f1

How to reproduce:1. Open the “LayoutFocusIssue.zip” project2. Open the “SampleScene”3. Activate the “Game” window and put it into “P... Read more

0
votes
Fixed

Unity.Tilemap.AnimatedTiles are out of sync

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Jun 28, 2024

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Version/s: 2023.1.0b1, 6000.0.8f1

How to reproduce:1. Open the “IN-78763.zip“ project2. Open the “SampleScene”3. Enter the Play Mode4. Move along a grid with arrow ke... Read more

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