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0
votes
Not Reproducible

[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag

Android

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Jun 26, 2019

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Version/s: 2018.3.5f1

Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest"2. Lock phone screen3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more

0
votes
Fixed

Icon of a GameObject flickers when it is just created

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May 09, 2023

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Version/s: 2022.2.20f1, 2023.1.0b17, 2023.2.0a8

Steps: Create a new project Click on "GameObject -> Create Empty" menu item ==> Icon of a newly created GameObject flickers at... Read more

0
votes
Fixed

SSAO texture persists on the screen in Player when it is disabled

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Nov 14, 2023

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Version/s: 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14

How to reproduce:1. Open the “SSAOBugProject“ project2. Open the “SampleScene”3. Build And Run4. Observe the Player Expected result:... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

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Jan 02, 2020

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Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more

0
votes
Not Reproducible

Assigning a canvas to an OnClick () event on the button changes the refe...

UI

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Feb 02, 2015

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Version/s: 5.0.0b21

To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Active

[macOS] ”Ignoring depth surface load action as it is memoryless” warning...

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Oct 24, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3

Reproduction steps:1. Create a new project2. Open New Scene window (File > New Scene)3. Select any Scene and click “Create” butto... Read more

3
votes
Postponed

DynamicGI.UpdateEnvironment fails to update default skybox reflection in...

Shadows/Lights

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Oct 21, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Test3. Go to Window -> Rendering -> Lighting Settings4. Unde... Read more

3
votes
Fixed

“Opening snapshot” window stuck on "Crawling GC handles" process when op...

Package: Memory Profiler

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Nov 16, 2023

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Version/s: 1.1.0

How to reproduce:1. Open the “Blank22-3-8“ project2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3. Select t... Read more

0
votes
By Design

[Android] Flickering artifacts when using "ScriptableRenderer.EnqueuePas...

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Jan 24, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Step to reproduce:1. Open the attached “FrameBufferFetch” project2. Build And Run3. Observe the device screen Expected result: Displ... Read more

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