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Low quality information "i" icon in Generator window
*Steps to reproduce:* 1. Create new Unity project 2. Install AI package 3. Go to AI > Generate New > Texture 4. Once the window ... Read more
[iOS] Images used in Relative & Constant launch screens aren't included ...
Steps to reproduce: # Open attached project (splash-test.zip) # Switch to iOS platform # Make sure that 'Unity Launch Screens'... Read more
[ProBuilder] Editor throws a NullReferenceException when Scene view is f...
How to reproduce: 1. Open the attached project named Case_1164940 2. Focus the Scene view 3. Press G Expected result: No errors are... Read more
Package names and version are cut off and the column cannot be resized w...
Reproduction steps: 1. Open the attached “PMWindowIssue” project 2. In the Package Manager window at the bottom left of the Editor... Read more
Profiler Search is not filled in completely when entering a string of ch...
How to reproduce: 1. Create a new Unity project 2. Go to Window -> Analysis -> Profiler 3. Under the Captures List, enter a strin... Read more
Changing the product name does not automatically change the name of buil...
How to reproduce: 1. Create a new project or open an existing one 2. Build and run the project 2. Open Player Settings (Edit -> Proj... Read more
Editor crashes when saving a map in a Custom Tilemap Editor
How to reproduce: 1. Open attached project 2. Open scene "MapEditor" 3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor 4. Using... Read more
VideoClipImporter preset not applied when applying Preset Selector on al...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select the “Assets/test2.mp4“ video clip in the Project window 3. ... Read more
"BatchDrawCommand" error is thrown when navigating through Scene view ra...
How to reproduce: 1. Open the “BatchDrawCommand“ project 2. Open the “OutdoorsScene“ 3. On the Scene view, right-click and hold w... Read more
Crash on IcdPresentBuffers when entering the Play Mode and Vulkan graphi...
1. Open the attached project “Vulkan Crash” 2. Open Scene “Assets/Scenes/SampleScene.unity” 3. Enter the Play Mode Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support