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0
votes
Fixed

[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...

RP Workflow

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May 31, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more

1
votes
Duplicate

BatchRendererGroup draws have poor thread load balancing in some cases

Entities Graphics

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Sep 06, 2022

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Version/s: 2022.2.0b3

A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
Won't Fix

Crash on ConcurrentCache when opening a specific project

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Jul 29, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11

How to reproduce:1. Open the attached “CrashRepro“ project Reproducible with: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11Not reproducible ... Read more

0
votes
Fixed

Texel validity scene view mode crashes

Progressive Lightmapper

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Oct 18, 2022

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Version/s: 2023.1.0a16

Steps to reproduce:1. Open [^Repro-Texel-Crash.zip]2. Open Scenes > SampleScene.unity3. Go to Window > Rendering > Lighting... Read more

0
votes
Fixed

[WebGL] TouchPhase.Stationary not working on WebGL build

Web Platform

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May 25, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

0
votes
Won't Fix

Overlays sizes change on domain reload

Package: Unity Behavior

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Jul 31, 2025

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Version/s: 1.0.12

Steps to reproduce: Create two behavior graphs Open both of them and dock them side by side Change the overlay size in each one so t... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

0
votes
Fixed

Timeline in-line curves & keys flicker when manipulating them

Package: Timeline

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Feb 05, 2020

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Version/s: 1.2.11

In the Timeline in-line curves...When manipulating a single key, everything is fine, but when manipulating multiple keys, curves &am... Read more

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