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[Linux][PlasticSCM] Dialog window is offset when checking in chances
Reproduction steps:1. Open the attached “BugRepro” project2. Log in to PlasticSCM3. Create a Workspace4. Click “Checkin Changes”5. O... Read more
[sw-unity-6-1] Code is executed twice in a Coroutine when "WaitUntil(() ...
How to reproduce:1. Open the "ReportingBugs.zip" project2. Open the "WaitUntilScene" Scene3. Enter Play Mode4. Press the "F" key on ... Read more
User gets "EndLayoutGroup: BeginLayoutGroup must be called first." error...
Steps to reproduce: Install 6000.1.0b5 build with "tvOS" module Create a new project If Xcode is installed please remove it (update ... Read more
Prefab instance error in the Console when deleting a Prefab that is a ch...
How to reproduce:1. Open the attached user project “Tilemap_Prefab_Deletion.zip“2. Open Scene “SampleScene“3. Create a Sprite GameOb... Read more
Editor crashes on DynamicHeapAllocator::Allocate when importing an FBX a...
Steps to reproduce:1. Open the attached project “IssueProject“2. Reimport the “Assets/FBX/Bad.fbx“ FBX asset Expected result: The as... Read more
TileMap Palette preview flickers when scaled
Steps to reproduce: Open the attached project "tilemapscaling.zip" Go to Window>2D>Tile Palette Grab the bottom border of the ... Read more
Editor crashes at DynamicHeapAllocator::Allocate when building project i...
Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more
"NativePassData.GraphPasses()" has GC Alloc of ~256 B when using Render ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Profiler (Win... Read more
Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets->Editor->Gradients)... Read more
[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...
Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left