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Crash on __abort_with_payload when entering Play mode
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode Expe... Read more
[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...
Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to Re... Read more
MissingComponentException is thrown when selecting a Prefab after buildi...
Steps to reproduce:1. Open the “bug-probuilder-stripping” project2. Go to Build Settings and Build the project3. Wait for the build ... Read more
Reset functionality doesn't work for the "Contribute Global Illumination...
On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more
Darker lighting in Build when disabling SSAO at runtime
Reproduction steps:1. Open the attached project"URP-SSAO-Bug"2. Open "SampleScene"3. Toggle SSAO off and on in Game view4. Build and... Read more
[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...
How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more
Missing tooltips for C# System namespace classes when hovering over a cl...
Reproduction steps:1. Open the "IN-33927.zip" project2. Open the “Example” script in “Assets\Scripts”3. Hover over the "string" clas... Read more
Visualization baked albedo is broken for rescaled terrains
If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more
[HDRP][Android] HDRP tries to build Android Player using Metal graphics API
How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more
Plane shape's mesh faces are destroyed when subdividing an edge
How to reproduce:1. Open the attached “Bug Test 2.zip” project2. Select “_Sectors” in the Hierarchy window3. Open ProBuilder and sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message