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Crash on SerializableManagedRefTransfer::TransferScriptingObjectWithSeri...
How to reproduce:1. Create and open a new Unity project with the "VR Core" template2. Open Window>XR>OpenXR>Project Validat... Read more
[iOS] Screen.dpi returns wrong value for iPhone 11 Pro
How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more
UIToolkit Inspector fields alignment regression
1. What happenedValue fields are no longer aligned properly for nested data structures when using UIToolkit for default inspectors 2... Read more
Lightmap packing no longer packs the islands in the order of biggest to ...
How to reproduce:1. Open the “LightmapPacker“ project2. Open the “Test“ scene3. In the Lighting window “Generate Lighting“4. Observe... Read more
The UI isn't populated with data in the Player when using data from a .g...
Reproduction steps:1. Open the user's attached project2. Open Assets/APP/ModelLoader/GLTF_ModelLoader.cs3. Inside the "LoadLocalFile... Read more
Renderers outside Light Probe hull use incorrect Ambient Probe values wh...
Reproduction steps:1. Open the attached “BrokenAmbientProbeValues.zip“ project2. Open the “SampleScene”3. Observe the Game view Expe... Read more
Inspector window flickers when a selector is created using a Style Class...
Steps to reproduce: Open the attached project Open TestDocument.uxml in the UI Builder Select the VisualElement in the Hierarchy Cre... Read more
Visualization baked albedo is broken for rescaled terrains
If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more
[HDRP] Shadows are not rendered in the Game View when using certain Game...
How to reproduce:1. Open User's attached "high Test.zip" project2. Load "bug" scene3. Observe both Scene View and Game View Expected... Read more
Console errors are thrown when resolving Scene view shortcut conflicts w...
How to reproduce:1. Create and open a new project2. Enable the "Shortcut Helper Bar" in Edit > Preferences > General3. Open Ed... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size