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2
votes
Fixed

NullReferenceException is thrown when instantiating a VisualElement crea...

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Jun 12, 2023

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Version/s: 2022.3.1f1, 2023.1.0b21, 2023.2.0a18

How to reproduce: 1. Open the attached user project “HierarchyBug.zip“ 2. Open the “SampleScene” Scene 3. Enter Play Mode Expe... Read more

2
votes
Duplicate

[URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown...

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Apr 23, 2024

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Version/s: 2022.3.15f1, 6000.0.0b11

Reproduction steps: 1. Open the attached “ReproProject” project 2. Open the “Assets/GameScreen.unity” scene 3. Observe the Consol... Read more

0
votes
Active

Changing the Default Icon does not change the executable's icon when re-...

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Apr 29, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 6000.0.0f1, 7000.0.0a1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Project Settings window (Edit > Project Settings) 3. Change th... Read more

0
votes
Won't Fix

The first display changes resolution when the second display is activated

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Nov 10, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19

Reproduction steps: # Connect a secondary display # Open the user’s attached project # Build and run the project # Set the res... Read more

0
votes
Fixed

[Android] Build fails with an error "Failed to find entry-points" when u...

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May 24, 2023

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Version/s: 2022.2.13f1

How to reproduce: 1. Open the "IN_33367" project 2. Press File -> Build Settings 3. Make sure the Android Platform is selected 4... Read more

0
votes
In Progress

[Player Settings] [Common] [Rendering] - Graphics Jobs should be changed...

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Apr 18, 2024

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Version/s: 6000.0.0b16, 7000.0.0a1

*Steps to reproduce:* 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize... Read more

0
votes
Fixed

[VFX Graph] Branch node does not accept texture input

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Jun 06, 2023

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Version/s: 2021.3.26f1, 2022.3.2f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a1

How to reproduce: # In VFX Graph, create texture operator # Create branch operator # Attempt to plug texture to branch 'True' ... Read more

1
votes
Active

Crash on physx::shdfnd::atomicIncrement when adjusting values on a chara...

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Apr 26, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1

Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open “Assets/Data/Prefabs/SelfModel/PlayerCharacterWithAnimations... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce; 1. Create a new URP project 2. Create Particle System 3. Select 'Particle System' GameObejct in the Hierarchy 4. O... Read more