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NullReferenceException is thrown when instantiating a VisualElement crea...
How to reproduce: 1. Open the attached user project “HierarchyBug.zip“ 2. Open the “SampleScene” Scene 3. Enter Play Mode Expe... Read more
[URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown...
Reproduction steps: 1. Open the attached “ReproProject” project 2. Open the “Assets/GameScreen.unity” scene 3. Observe the Consol... Read more
Changing the Default Icon does not change the executable's icon when re-...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the Project Settings window (Edit > Project Settings) 3. Change th... Read more
The first display changes resolution when the second display is activated
Reproduction steps: # Connect a secondary display # Open the user’s attached project # Build and run the project # Set the res... Read more
[Android] Build fails with an error "Failed to find entry-points" when u...
How to reproduce: 1. Open the "IN_33367" project 2. Press File -> Build Settings 3. Make sure the Android Platform is selected 4... Read more
[Player Settings] [Common] [Rendering] - Graphics Jobs should be changed...
*Steps to reproduce:* 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize... Read more
[VFX Graph] Branch node does not accept texture input
How to reproduce: # In VFX Graph, create texture operator # Create branch operator # Attempt to plug texture to branch 'True' ... Read more
Crash on physx::shdfnd::atomicIncrement when adjusting values on a chara...
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open “Assets/Data/Prefabs/SelfModel/PlayerCharacterWithAnimations... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more
[URP] Material's name does not match Universal Render Pipeline/Particles...
How to reproduce; 1. Create a new URP project 2. Create Particle System 3. Select 'Particle System' GameObejct in the Hierarchy 4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion