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GameObject deletion times are 5 times longer when deleting them from a s...
How to reproduce:1. Open the “BugTest1.zip“ project2. Open the “TestScene”3. Select the “Control“ GameObject4. Click the “Create Obj... Read more
Changing AnimatorCullingMode from Always Animate to Cull Completely does...
To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more
[Regression] RectMask 2D forces all child to call TransformChangedDispatch
How to reproduce:1. Download attached project file and open "Scene" Scene2. Open Profiler and enter Play Mode Actual result: Transfo... Read more
App crashes with GPU Batched Skinning
Details mentioned in comments (do not add here) Read more
MPPM: Multiplayer Roles of virtual players default to "Server" which is ...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2849]h3. Description Apparently when a new SystemData.js... Read more
MTTB - Play Mode Status window has a horizontal scrollbar active at all ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Multiplayer Play Mode package Open the Pl... Read more
Directionality artifacts in multi-scene lighting setups
Steps to reproduce:1. Download attached project 'New Unity Project78.zip'2. Unzip and load project3. Open 'test' scene4. Additively ... Read more
[WebGL] Game crashes with "PlayerLoop" error message when changing the S...
Reproduction steps:1. Open the attached "1360926.zip" project2. In the Build Settings switch to the WebGL platform3. Press the "Buil... Read more
[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...
1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more
The ParticleSystem "simulate" method is inaccurate when simulating a hig...
Reproduction steps:1. Open the “PS_test.zip” project2. Open the “SampleScene” and Enter Play mode3. Observe the Scene view (expected... Read more
All about bugs
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