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[Interactions] Some Interactions don't have the correct startTime, time ...
Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more
[Package Manager] 'IUnityAndroidPermissions' could not be found errors a...
'IUnityAndroidPermissions' could not be found errors are thrown when importing Vuforia Sample Project Steps to Reproduce: 1. Create ... Read more
Crash on Calc::Event::Event when generating lighting in a specific project
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Lighting wi... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
Raytracing renders artefacts and performance drops when switching Volume...
Reproduction steps:1. Open the attached “IN-108833.zip” project2. Open the “bug_repro” Scene3. Enter Play mode4. Move around in the ... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more
[HDRP] HDRP Wizard Fix All location change
Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more
Pressing the "Show Tutorials" button makes the Tutorial tab larger each ...
Steps to reproduce: Create a new Unity project using the "Get started with unity" template Make sure the Tutorial tab is open Press ... Read more
URP Decal Projectors don't render when they are hidden in the Hierarchy,...
How to reproduce: Open the “URPDecalProjectorBug.zip“ project Open the “SampleScene“ In the Hierarchy, toggle the visibility of the ... Read more
[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more
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