Search Issue Tracker

Won't Fix

Votes

0

Found in

6000.0.54f1

6000.1.12f1

6000.2.0b11

6000.3.0a3

6000.4.0a1

Issue ID

UUM-112596

Regression

No

Crash on Calc::Event::Event when generating lighting in a specific project

-

How to reproduce:
1. Open the attached “CrashRepro“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Open the Lighting window (Window > Rendering > Lighting)
4. Press “Generate Lighting“ and wait a few minutes

Reproducible with: 6000.0.54f1,  6000.1.12f1, 6000.2.0b11, 6000.3.0a3

Reproducible on: Windows 11
Not reproducible on: No other environment tested

Note: The lighting generation can get stuck at some point (it happened at 65% when testing)

First few lines of the stack trace:
0x00007FF8E87CB6A8 (radeonrays) Calc::Event::Event
0x00007FF8E87E206F (radeonrays) Calc::Event::Event
0x00007FF8E87E30AF (radeonrays) Calc::Event::Event
0x00007FF8E87D6930 (radeonrays) Calc::Event::Event
0x00007FF8E87D4BAE (radeonrays) Calc::Event::Event
0x00007FF8ED154AE5 (Unity) RadeonRaysMeshManager::StoreToGPU
0x00007FF8ED153388 (Unity) RadeonRaysContextManager::SetSceneStateOnTechnique

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug is available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

Add comment

Log in to post comment