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0
votes
By Design

Bone blend weights using R32G32_FLOAT result in 2X scaled deformation of...

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Jun 13, 2024

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Version/s: 2022.3.34f1, 6000.0.7f1

How to reproduce:1. Open the “Latios-scale-problem“ project2. Open the “SampleScene“3. Observe the Game view Expected result: No bod... Read more

0
votes
Won't Fix

Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...

IMGUI

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May 23, 2019

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Version/s: 2018.3, 2019.1.0a1, 2019.1.0f2, 2019.2.0a2

How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Not Reproducible

[URP][Linux] RenderingCommandBuffer Errors are being thrown after creati...

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May 27, 2024

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Version/s: 2021.3.39f1

How to reproduce:1. Create a new Universal 3D Project2. Observe the Console Expected result: No Errors or Warnings are being thrownA... Read more

0
votes
Won't Fix

AssetReference property drawer has incorrect layout and becomes uneditab...

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.5f1

Reproduction steps:1. Open the attached “BugReportIMGUI.zip” project2. Open the “BugReport_04” scene (Assets > Scenes)3. Click on... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Won't Fix

Hololens2 performance regression on DX12

DirectX12

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May 30, 2024

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Version/s: 6000.0.6f1, 6000.1.0a7, 6000.2.0a1

Microsoft reported that DirectX 12 (DX12) performs worse on HoloLens 2 compared to DirectX 11 (DX11). However, DX12 will be the defa... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

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Jun 27, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.3.0a7

Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more

0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more

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