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[GPU] GPU-sorting and GPU events are broken
Repro steps: 1. Import the attached package. 2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many ... Read more
[Android][URP] Visual artifacts on GameObjects when using Forward+ Rende...
Steps to reproduce: 1. Open the attached “ForwardPlusRenderingTest” project 2. Build And Run the project on the device 3. Observe... Read more
Ads don't show up in the Player when using the Googlemobileads-unity plugin
How to reproduce: 1. Open the "IN_47063" project 2. Press File -> Build And Run 3. In the Player press the "Play" button Expected r... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce: 1. Open attached project ("case_1213781.zip") 2. Select "Test" Game Object from Hierarchy 3. In the Inspector window u... Read more
Crash on TypeTreeQueries::GetFullTypeNameFromReferencedType when an xoJu...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Open the “Assets/Dematic/Fep/Test/Integration/Pouch/XOJunctionI... Read more
[Test Runner] Test Runner window pops out from where ever it is docked, ...
When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more
Cursor does not switch back to the custom cursor when the mouse is moved...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build And Run the project (File > Build And Run) 3. Observe t... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more
[macOS] Color Eyedropper is not selecting colors from the extended display
How to reproduce: 1. Open attached project "My project.zip" 2. In the Hierarchy window select "GameObject" 3. In the Inspector wi... Read more
Custom Render Pass increases memory usage when in Play Mode
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Empty.unity” Scene 3. Enter the Play Mod... Read more
All about bugs
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