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NullReferenceException Occurs When Baking APV with GPU Streaming Enabled
Steps to reproduce: 1. Open the attached user's project "UnityBugReproduce-bug-apv_bake_with_streamin.zip" 2. Open the "Assets/apv... Read more
[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...
How to reproduce: 1. Open the attached 'HDRPBrokenThings.zip' project 2. Open and observe 'WorldToObjectSpaceTest' Shader Graph 3. C... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from t... Read more
[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip) 2. Play. 3. Select one of two particle system ... Read more
Output Particle HDRP Lit Decal is incorrectly rendered when it is set to...
How to reproduce: 1. Open the attached Project "WorldSpaceVFXDecalIssue-2022.3.4" 2. Load the Scene "VFX/World Space Visual Effec... Read more
"Assertion failed on expression" errors spammed due to an attachment limit
Reproduction steps: 1. Open the attached project "URPRenderPass" Expected result: no errors in the Console Actual result: error... Read more
[Linux] Scene view skybox shows artifacts and windows behind the editor ...
*Steps to reproduce:* 1. Open the attached project on a Linux machine. See below for my environment. 2. Open the scene in the ... Read more
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