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0
votes
Fixed

Reloading domain while Audio Random Container window is hidden breaks th...

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Feb 28, 2024

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Version/s: 2023.2.12f1, 2023.3.0b9, 6000.0.0b11

Steps to reproduce: Create and open an empty project. Import the attached script "NewMonoBehaviourScript.cs". Create an ARC asset (A... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Fixed

UI Toolkit is not rendered in the editor when using Mesa LLVMpipe

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Mar 27, 2024

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Version/s: 2021.3.37f1, 2022.3.21f1, 2023.2.12f1, 6000.0.0b13, 7000.0.0a1

How to reproduce:1. Create a new project with any template2. Open the Scene view3. Oberve the toolbar Expected result: The toolbar i... Read more

0
votes
Fixed

HingeJoint2D reactionTorque is Zero AND Joint Break Torque does not exce...

Physics2D

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Nov 30, 2021

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Version/s: 2020.3.14f1, 2020.3.23f1, 2021.2, 2022.1

Reproduction steps:1. Load the attached "case_1384707.zip" and open the "TestHinge2D" scene.2. Select the "LongBox" GameObject.3. Ob... Read more

0
votes
By Design

Particles do not move when displayed using the PreviewRenderUtility and ...

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Mar 27, 2024

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Version/s: 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

How to reproduce:1. Open the “IN_72115” project2. Open the “MyParticleSystem“ prefab3. In the Inspector “Particle System” component,... Read more

2
votes
Won't Fix

[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...

tvOS

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more

0
votes
Duplicate

[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...

Package: Scriptable Render Pipeline HD

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Nov 22, 2021

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Version/s: 13.0.0

The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more

0
votes
Fixed

The "Importance" field of Reflection Probes is ignored when Rendering Pa...

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Mar 22, 2024

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Version/s: 2022.3.22f1

How to reproduce:1. Open the attached “reflectionprobe_forwardplus_issue” project2. Open the “SampleScene” and observe how the light... Read more

0
votes
Won't Fix

"Couldn't find a readme" is logged when importing "Dragon Crashers - UI ...

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Aug 01, 2024

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Version/s: 2022.3.40f1, 6000.0.13f1

How to reproduce:1. Add the "Dragon Crashers - UI Toolkit Sample" to your Assets2. In Unity open the Package Manager -> My Assets... Read more

0
votes
Won't Fix

Can't generate lighting when crunch compressed textures are used

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Sep 27, 2022

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Version/s: 2022.2.0b1

How to reproduce:1. Open user-attached project “FailToDecode”2. Open the “SampleScene” scene3. In the Lighting window click Generate... Read more

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