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Icon of a GameObject flickers when it is just created
Steps: Create a new project Click on "GameObject -> Create Empty" menu item ==> Icon of a newly created GameObject flickers at... Read more
Unity Logo texture is included in builds even when Splash Screen is disa...
How to reproduce:1. Open the “2022.2.0a5_splashTexture“ project2. In Player Settings disable Splash Screen3. In Build Settings make ... Read more
[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...
How to reproduce:1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1, 20... Read more
Constant buffers are redundantly uploaded when consecutive compute dispa...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Right-click on the... Read more
"SaveGameStateToFileTask()" throws Assertion errors on changing the Game...
How to reproduce:1. Open the user-attached project “Test”2. Open the “Main Scene” scene and enter the Play Mode3. Click one time in ... Read more
Editor exits Play mode when another project is being created using Unity...
Steps to reproduce: 1. Create a new project using Unity Hub 3.8.0-beta.1 2. When the project is loaded, enter Play more 3. Create a ... Read more
OnEnable is called when changing any selected GameObject's Setting in In...
How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more
Unable to change Animation window values by dragging when values were ch...
How to reproduce:1. Open the attached project in "1382193_case.zip"2. Open the "SampleScene" Scene3. Select the "Cube" object4. Open... Read more
TextShadow properties are not applied when displayed in a custom MenuIte...
How to reproduce:1. Create a new project2. Import “ShadowTest.cs”3. Open the custom Window (Window > UI Toolkit > Shadow Test)... Read more
[VisionOS] Buttons in the Player can not be clicked properly when using ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build the project (File > Build Settings)3. In the built Xcode pr... Read more
All about bugs
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