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InputAction.PerformInteractiveRebinding sets InputControl.IsPressed to f...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Standalone Visual Solution build creates a '_Data' folder with the wrong...
Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more
Crash after saving changes in the "Inspector" window
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “+” and select “Create package” Ent... Read more
Search View Modes Do Not Persist When Switching to Menus or Settings Res...
Steps to reproduce: Open any Project Navigate to Window > Search > New Window Search for anything that might fall into the Men... Read more
HTML Drag and Drop API stops working when Cursor.lockState changes on Fi...
How to reproduce:1. Open the project “IN-109258_DragAndDrop”2. File → Build and Run3. Open the localhost link to the built project o... Read more
Grabpass does not work when the Render Target is set to Camera and speci...
Reproduction steps:1. Open the attached “IN-110055.zip” project2. Open the “SampleScene”3. Enter Play mode4. Observe the Game view E... Read more
‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...
Reproduction steps:1. Open the attached ‘URP2022' project2. Open the ‘SampleScene’3. Observe the ‘Assets/Settings/URP-HighFidelity’ ... Read more
The mouse cursor can escape the bounds of the Game view when the Editor ...
How to reproduce:1. Extract and open the attached “IN-122632.zip“ project2. Enter Play mode3. Focus the Game view window4. Press “P“... Read more
“NullReferenceException” error and warnings thrown then opening Addressa...
Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Open “Addressables Report” windo... Read more
[GTK] Performing Undo Expand Node and Disconnect Wires operations in seq...
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Right-click on the "Sub" Local Subgraph Node Select t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation